Thursday, May 8, 2014

Hey Guys long time no see !

Hey It has been a really long time since I wrote in my art blog, But since I have time now, I would really like to start writing more in my blog. I'm in the process of redoing my portfolio, and I would to start to writing again so I give updates on my progress while I am working on pieces for it. But anyways, here is a  shield prop that I will be putting in my portfolio. I modeled the shield inside 3DS Max, it was a learning experience since I am mostly familiar with Maya. But For this project I wanted to learn 3ds max. After I finished modeling it in Max. I exported the shield into zbrush where I used some techniques that I picked up watching a 3d motive tut using layers and surface noise inside zbrush. After I was finished with the high poly, I created a low poly using 3d coat and then back to 3ds max where I fixed up the topology some more and layed out the uv's and then proceeded to create the normals inside of xnormal and the ambient occlusion map inside Ndo. I learned a lot from this project and I hope to be putting out some more work over the next couple month and would love to hear what you guys think!


Friday, December 2, 2011

Scene update !

Here is a little update on my scene I am working on .Photobucket

Sunday, November 6, 2011

Hey guys!

Hey guys I am going to be posting some more assets that I have been working on for my scene very soon, but for now here is a high poly of an axe that I am going to be putting in my scene =).
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Sunday, October 9, 2011

Another Update of assets!

Hey guys! I am making another update of some more assets for the scene I am currently working on. I got a lot done for this scene this week including playing around in mudbox for the fireplace. But anyways here they are, more to come in the coming week!
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Tuesday, October 4, 2011

New Scene

Hey guys its been awhile since I last posted, but I am going to be posting a lot now, with updates of my scene I am currently working on =). Here are some of the assets that I completed for the scene so far.Photobucket
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Tuesday, February 15, 2011

Here is a little update


Here is an little update on a model from some rachet and clank concept art that I have been working from =)

Saturday, January 8, 2011

New work







Here is a few models that I have been working on, a few are some I have been working on for my own portfolio. And some are for two mods that I have been working on. The first is a tree scene that I have been working on. The next is a demon bell looking thing that I took from a piece of concept art.